The Heavy Pour Into the Mystic By Sara Clemens • June 10th, 2019 If you’re one of the rare few terrified by horses, they’re pretty easy to avoid. Unless you play videogames.
Marx at the Arcade Interview By Adam Boffa • June 7th, 2019 Dr. Woodcock offered his thoughts on the developments in games labor and explained why he believes they could have impacts that go far beyond the industry.
Gingy's Corner Tokyo Chronos: Visual Novel in Virtual Reality By Gingy Gibson • June 7th, 2019 A title that does more to sell the software it runs on then the product itself.
Pets Feature Seven Videogame Chickens, Listed from Least to Most Likely to Kick My Ass By Melissa King • June 7th, 2019 Look at all these chickens.
The World Next Door Is a Nice Enough Neighbor By Sara Clemens • June 6th, 2019 Billed as hybrid of a puzzler and a visual novel with RPG elements, The World Next Door shows a lot of promise.
Finding Worth in Space Servitude By Levi Rubeck • June 6th, 2019 Joy in this game is finding solace in purgatory, stealing time from your corporate overlords, demanding value in one’s self not because of what you produce for your British AI warden.
The Burnt Offering The One Good Dog By Stu Horvath • June 6th, 2019 When pitches came in for the Pets Issue, Stu expected to get several pitches about the dog from Fable II. He got zero. So he wrote his own, goddammit!