Gurgamoth, Aggression without Nuance By James Murff • March 4th, 2016 There are a lot of local multiplayer games out there. Gurgamoth hits the aggression notes well, but has a hard time measuring up to the nuance.
Our Conversation About Portal Knights: A Review Story By Jeremiah Cheney • March 3rd, 2016 We’d like to invite you to read a little story that’s secretly a review.
Building Languages in Games: An Interview with Dr. Jessica Sams By Megan Condis • March 3rd, 2016 From Simlish to Tho Fan to the terrible sounds that Tidus made, Megan and Dr. Sams discuss all parts of fake languages and why they make such a difference.
Unwinnable Presents: Unlistenable Episode 66 – 3 Score 6 By Team Unwinnable • March 2nd, 2016 Fifteen minutes after episode 66 was recorded all 4 members of the Unlistenable podcast team ate a pizza.
What Yarny Teaches Us About Social Media By Melissa King • March 2nd, 2016 Who would have thought that the adventurous, little ball of yarn doubles as a highly effective social media coordinator?
Virtual Reality In Perspective By Matt Sayer • March 1st, 2016 VR with be in the hands of the masses in just a few months. Matt has a new perspective on the infamous price tags.
Sonic Riders Made Me Feel Like a Champion By Jose Cardoso • March 1st, 2016 The classic racer just celebrated its 10th birthday!
Laser Kittens: X-Men Meets Internet Cat Videos Meets Table Top By Megan Condis • February 29th, 2016 It’s leap day! Let’s make use of this elusive day by peering into the minds of our kitten overlords.
Ninjas, Talking Dogs and Ponycorns: the Legacy of Darby the Dragon By Declan Taggart • February 26th, 2016 It’s time to teach carrots a lesson for not being Mars bars.
Paragon: Making MOBA Less of a Dirty Word By Tim Mulkerin • February 24th, 2016 If you’re not in the MOBA club, you’re not in the club. Paragon is making accommodations for those not willing to invest 200 hours to learn the basics.