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Separate Invisibilities – An Excerpt from Unwinnable Monthly 92

By Yussef Cole • June 23rd, 2017

Invisibility is impossible when you’re black.

a woman with a staff stands in front of a large green dragon, a man with a shield at her side. This is a promotional image from Dungeons and Dragons.

Dungeon Master: In Defense of Railroading

By Sam Desatoff • June 22nd, 2017

Railroading can take freedom away from the players, but it can also be a valuable tool for a newer Dungeon Master such as myself.

Horror’s Nostalgic Heart

By Stu Horvath • June 21st, 2017

Nerdy City’s new storytelling horror RPG Rememorex is fueled by 80s nostalgia.

Unwinnable Monthly – June 2017

By Stu Horvath • June 20th, 2017

We’ve got your summer reading right here.

Lit in the orange glow of an explosion, several pixelated action heroes with guns are shown in a heroic pose. This is a promotional image for the game Broforce.

Broforce Doesn’t Know If It Wants to Be Mindless or Smart

By Khee Hoon Chan • June 20th, 2017

Broforce is not a poorly-made game. It’s an imperceptive one.

Spider-Man moutned on the side of a wall in a slightly heroic looking pose. This is a promotional image for the 2018 game Spider-Man

Spider-Man in Arkham New York City

By David Shimomura • June 19th, 2017

In a way, it seems fitting that Spider-Man would find himself Batman-ing through his own game in 2018.

A pixelated graphic sheep, among a field of other sheep and in front of a red barn sided on both sides by a scattering of trees and a rock fence. The text on the bottom of the screen reads: [Poke Sheep]. This is a still from the game Moirai

Moirai Will Paralyse You With Indecision

By Khee Hoon Chan • June 13th, 2017

An idyllic, pastoral village hides a dark secret.

A character, blue muscles rippling under red veiny vambraces, looks out onto an alien plane. This creature has an orange light where a face would be, and it peers down at the camera kind of over a shoulder. This is a promotional image for the game Dead Cells.

Dead Cells : Variety is the Spice of Death

By Sam Desatoff • June 8th, 2017

The game plays like a combination of Castlevania and a 2D Diablo, and if that sounds like a good combination, that’s because it is.

Backlog

A Strange Hill to Die On

By Gavin Craig • June 8th, 2017

Gavin cheats on his backlog to play a newly released game: What Remains of Edith Finch.

Event[0] May Have Made Me a Villian

By Khee Hoon Chan • June 6th, 2017

The AI is always the villain, right?

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