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Fungi of the Far Realms

By Stu Horvath and John McGuire • February 3rd, 2020

This week on the Vintage RPG Podcast, we’re talking magic mushrooms. No, for real.

No Accounting for Taste

Socialism in One Solar System

By Adam Boffa • February 3rd, 2020

The Outer Worlds knows exactly what’s wrong with capitalism. So why doesn’t it talk about what might come next?

Gingy's Corner

Wander No More/Written in the Sky

By Gingy Gibson • January 31st, 2020

This week, let’s talk about two visual novels and a few problems inherent to writing short VNs.

E-soterica

The Quiet Sleep is a Messy and Emotional Tower Defense Game

By Khee Hoon Chan • January 31st, 2020

Our emotions are messy and complex enough – perhaps the pared-down approach of The Quiet Sleep would help us confront – and sit with – the full spectrum of our human emotions.

Forms in Light

Some Things Last Forever

By Justin Reeve • January 30th, 2020

The Outer Worlds provides a reminder that quick fixes often become permanent solutions when it comes to architecture.

A crew of people in a purple lit arcade.

The Beautiful Lies of 198X

By Jeremy Signor • January 29th, 2020

Video games let us escape our lives and give us fake victories that have no bearing on reality. But there’s power in the lie.

Another Look

Spectating at the End of the Universe

By Yussef Cole • January 29th, 2020

Mobius Digital’s Outer Wilds rebels against the shortcomings of traditional perspective.

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