Dino Rex By Corey Milne • November 1st, 2016 “Dino Rex is more than just a silly homage. It acts as…a time capsule from back in the distant past of 1992. When we saw dinosaurs quite differently from today.”
Revving The Engine: Perception By Stu Horvath • October 31st, 2016 Stu Horvath talks with Irrational Games vet Bill Gardner about his new project, Perception, a first person game that follows a blind woman into a horrific mystery.
Remembering Fallout: The Original Post-Apocalyptic Experience By Khee Hoon Chan • October 20th, 2016 The fan mod Fallout 1.5 Resurrection is out, so let’s remember what made the original wasteland great.
The Curse of the Collectibles By Matt Sayer • October 18th, 2016 Whether you like them or not in the N64/PS1 days, collectibles have now been boiled down to tedium and padding.
Westworld is Full of Monsters, They’re the Guests By David Shimomura • October 18th, 2016 Westworld is a lot more like Hostel than it is Red Dead Redemption.
Mafia III and The Difficulty Of The Videogame Mixtape By Matthew Byrd • October 14th, 2016 Effectively using music in videogames is a completely different beast from nailing a music in a film.
Party Starter: Games for a Good Time By Sam Desatoff • October 14th, 2016 Party on, party people. Let’s check out some of the best games to play over shots of Fireball and craft brews.
Dead-End Narrative By Richard Clark • October 12th, 2016 “In a world full of challenges, when our lives are defined by one obstacle after another, violence is a dead-end narrative.”
Bullitt to the Head By Corey Milne • October 12th, 2016 “The thing about memory is that it lies. Constantly. Our heads are like sieves and our brains try to plug the holes as best it can…”
Diaries of a Spaceport Janitor Crushed My Soul By Dominic Preston • October 12th, 2016 Diaries of a Spaceport Janitor is the most faithful janitorial simulator on the market, and that’s as depressing as it sounds. But in a good way.