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Games

Another Look

Tea and Warfare

By Yussef Cole • December 9th, 2019

In Fire Emblem: Three Houses, tea is a pleasant diversion that holds a deeper meaning.

Forms in Light

Gotham’s Multiple Masks

By Justin Reeve • December 9th, 2019

There are many different Gothams.

The McMaster Files

The Mundane and the Sublime

By Jason McMaster • December 6th, 2019

In Death Stranding, you can measure your progress by what you have built and contributed to the world.

Collision Detection

Exploring Social Impact Journalism With Headliner: Novinews

By Ben Sailer • December 5th, 2019

Headliner: Novinews asks players to consider the social impact of sound journalistic best practice by offering questions that lead to more questions.

Our Gardens

By Jeremy Signor • December 4th, 2019

When we as players interact with the frameworks that developers give us, the tangible result becomes like a garden cultivated by both.

Episode 17: Tiny Islands, Watchmen

By David Shimomura and Sara Clemens • December 4th, 2019

Double episode today: David and Sara dig into the new videogame Tiny Islands and the Watchmen TV series.

Backlog

A Great Story and a Good Fluke

By Gavin Craig • December 4th, 2019

The 2019 World Series is an example of what is wrong with major league baseball.

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