List-o-Mania, November 2016 By Team Unwinnable • December 7th, 2016 Every month, Team Unwinnable puts together short lists of recommended music, books and games.
Watch Dogs 2: It’s Just a Game, Right? By Matt Sayer • December 6th, 2016 Watch Dogs 2 has an identity crisis. One part game, one part warning for the future, it sends a confused message that suffers for its interactivity.
It’s Time to Talk About Videogame Length and Prices By Khee Hoon Chan • December 6th, 2016 “Some of my favorite games are also some of the shortest in length and content, but they are every bit as worthwhile as titles like The Witcher 3 and Skyrim.”
Gwent is the Boxing of Card Games By David Shimomura • December 5th, 2016 “In a funny way, Gwent has more in common with boxing than it does with card games.”
How to Make Me Snap in Metroid Prime Federation Force By Jose Cardoso • December 2nd, 2016 Nintendo fails to include effective team communication in it’s latest multiplayer offering.
Queers in Love Reminds Us to Live and Love By Khee Hoon Chan • November 29th, 2016 In ten seconds, Queers In Love At The End of the World captures the transcendent power of love with greater success than most big budget titles.
A Love Letter to the Wooden Cube By Sam Desatoff • November 28th, 2016 “Before opening the box, before reading any rules, a cube is just a cube. But it’s also potential. A chance for great things to happen.”
NBA 2K: MyCareer Mode is no Power Fantasy – And That’s a Good Thing By Matt Sayer • November 28th, 2016 NBA 2K’s MyCareer mode wants you to remember: it’s okay to screw up.
Here's the Thing I <3 Monster Hunter By Rob Rich • November 25th, 2016 “So how can Monster Hunter be accessible if it’s so inaccessible? Options.” Rob Rich expounds on his love for Monster Hunter.
The McMaster Files Kumite By Jason McMaster • November 25th, 2016 “When I say survival, I mean making your way through a virtual world where you need to seek shelter and to eat and sleep. There are a few games that, as always, stand out.”