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Archipelago America

By Jeremy Signor • March 25th, 2020

Video games give us a window into how the US is structured, how it isolates us, and how we can connect.

Revving the Engine

A Juggler’s Tale: Pull the Strings

By Stu Horvath • March 25th, 2020

“There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”

The Happenstantial Politics of Need for Speed: Heat

By Van Dennis • March 24th, 2020

Heat’s quite possibly the most anti-cop game in the entire Need for Speed franchise.

The Shadow People

By Stu Horvath and John McGuire • March 23rd, 2020

Descend into the depths of the earth to meet The Shadow People!

Towards a Carrier Bag Theory of Videogames

By Edwin Evans-Thirlwell • March 23rd, 2020

Applying the lessons of Ursula K Le Guin’s criticism to the art of videogame storytelling.

No Accounting for Taste

Lost in Space, Out of Time

By Adam Boffa • March 19th, 2020

In Outer Wilds, the clock is always ticking.

Pox Free at PAX East 2020, Part 2

By Levi Rubeck • March 19th, 2020

Levi serves up two more from PAX East.

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