Revving the Engine: Last Year By Stu Horvath • April 10th, 2017 Last Year makes horror movie cliches dangerous again.
Where Are All The Weird Sports Games? By David Shimomura • April 10th, 2017 The Rocket League recipe is one that can birth dozens of other games that can be accessible to people who are put off by the self-serious esports scene.
Checkpoint: Rejoneador By Corey Milne • April 7th, 2017 “It would be wrong to label Brigador cyberpunk. Cyberhorror seems more appropriate.”
I Left My Heart In Carcassonne By Sam Desatoff • April 6th, 2017 “These days, however, Carcassonne is more a tourist trap than a permanent residence, but my fondness for the quaint city remains.”
The Joy of Justified Nostalgia By Matthew Byrd • April 6th, 2017 “He was suggesting that I only consider Earthbound to be my favorite game because I choose to remember it as such.”
Backlog Intimacy & Interpretation By Gavin Craig • April 4th, 2017 Gavin begins and ends The Beginner’s Guide.
Mindset Matters: How I Came To Love Pillars Of Eternity By Matt Sayer • April 4th, 2017 Pillars of Eternity is a good reminder that the experience we want out of a game affects the experience we get out of it.
Run Like a Girl in Battle Princess Madelyn By Khee Hoon Chan • April 4th, 2017 Ridding the world of evil is no longer just a man’s job, and Princess Madelyn dashes across the screen with ease, slaying the wicked with her spears and magic.
Revving the Engine: Conarium By Stu Horvath • April 3rd, 2017 Stu Horvath chats with Onur Samli of Zoetrope Interactive about their upcoming horror game Conarium and the enduring appeal of H. P. Lovecraft.
The Thrill of Hopelessness By Chris Cesarano • March 31st, 2017 Rogue One allowed us to revel in the oppressive power of the Empire in a way the original films never had. I wish Halo: ODST had done the same.