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Skin Deep

By Malindy Hetfeld • July 25th, 2018

For a modern racial allegory, David Cage repeats a lot of history’s mistakes

Episode 2: Call of Cthulhu

By Stu Horvath and John McGuire • July 22nd, 2018

In Episode 2 of the Vintage RPG Podcast, Stu and John discuss Chaosium’s Call of Cthulhu, Tales from the Loop, the board game Azul and much more!

Unwinnable Monthly – July 2018

By Stu Horvath • July 20th, 2018

July’s issue is crammed full of interesting stories on KotOR2‘s Kreia, Detroit: Become Human, museum games and much more. Stu has the rundown for you here.

When the Pros Take Over

By Michael Tresca • July 18th, 2018

Will the professional polish of Dungeons & Dragons streaming shows create an unexpected hurdle for new players getting into the game?

Daughters Split Open Their Satanic Chrysalis

By Levi Rubeck • July 18th, 2018

This country has had no shortage of crusty street preachers, split-lip soothsayers crawling across glass-littered asphalt to cough up a truth few are brave enough to bear.

Frau Engel, a blonde woman with a scarred face and a Nazi uniform, leans deeply towards the camera.

How Wolfenstein II Lost Its Head Over Toxic Masculinity

By Elijah Beahm • July 17th, 2018

Shooters are directly linked with the precise sort of violent, cold, rage that toxic masculinity brings about; especially with id Software’s games resting as a vanguard of heavy metal.

War on Words: Mobile v. Handheld

By David Shimomura • July 17th, 2018

It’s why the recent trend to enforce the artificial barrier between “mobile” and “handheld” is so tenuous and dangerous.

a pale illustrated woman with a short bob facing a darker skinned man with strong sideburns and a white shirt.

Florence and Collaborative Play

By Daniel Schindel • July 13th, 2018

This was a deeper connection; the two of us were actively involved in an act of creation, the kind of authorship of a story that only a video game can provide.

Destiny 2’s Quiet Moments Do the Story’s Heavy-lifting

By Yussef Cole • July 13th, 2018

While much of Destiny 2’s narrative is delivered to the player in bombastic cutscenes, its strongest storytelling can be found in the game’s margins, through the quieter mutterings and conversations of its non-playable characters.

The Heavy Pour

Our Town

By Sara Clemens • July 13th, 2018

Nothing says summer like mystery, and the point-and-click adventure Unforseen incidents stirs up half-remembered recollections of murder cases and childhood towns.

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