Play A Hat in Time, If Only for Old Times’ Sake By Khee Hoon Chan • October 24th, 2017 3D platformers—those evocative of ‘90s-era fan favorites like Banko-Kazooie, Super Mario 64 and Crash Bandicoot—are definitely making a comeback.
Little Red Lie is an Unflinching Look at Capitalism’s Failings By David Shimomura • October 23rd, 2017 The value of Little Red Lie is in how it defies the conventions of game and play.
The Board Soul The Old Shell Game By Jeremy Signor • October 20th, 2017 Sometimes not knowing is half the fun.
Revving the Engine – The SoulKeeper By Stu Horvath • October 20th, 2017 Who needs dice and paper? Step into the virtual reality world of The SoulKeeper, an epic fantasy RPG.
Gingy's Corner October Spookfest: Saya no Uta By Gingy Gibson • October 20th, 2017 Saya no Uta (or Song of Saya) is a horror/romance visual novel that may easily be one of the most twisted stories I’ve ever read in my life.
Vidar Is a Reminder About the Finitude of Time By Khee Hoon Chan • October 19th, 2017 Modern roleplaying games (RPGs) can be cliché, with some aping the conventions of older games that influenced them.
Cuphead’s Difficulty Undermines its Aesthetic By Sam Desatoff • October 19th, 2017 Cuphead is a game that very much wants you to look at it. Studio HDMR has hand-crafted an absolutely gorgeous adventure that is like nothing else in the gaming landscape.
Tables for Days By Levi Rubeck • October 17th, 2017 The internet is the cow’s stomach, all us users the swirling sea of bacteria and acids breaking down and reconstituting the itinerant parts of language
Nour: Food Art Made Playable By Alyse Stanley • October 16th, 2017 Nour’s style mimics these Instagramable color motifs in many ways with its sugary soft pastel palette and stark visuals.
Letter From the Editor Unwinnable Monthly – October 2017 By Stu Horvath • October 16th, 2017 The October issue of Unwinnable Monthly is out now! Whatever could be inside?