Feature Excerpt Localize It! By Jun Wilkinson • December 20th, 2017 Earthbound is a masterpiece of localization. How did they do it?
Cardboard Fallout is Worth its Weight in Caps By Levi Rubeck • December 19th, 2017 These days I think about the collapse of civilization quite a lot, but this version of Fallout carries the series’s radioactive torch of wasteland fun.
MegaSphere: Exclusion by Design By Khee Hoon Chan • December 19th, 2017 MegaSphere is a homage, a throwback to retro 2D platformers of yore, carrying with it a yearning for days when videogame victories were hard-won and required a degree of game literacy.
Letter from the Editor Unwinnable Monthly – December 2017 By Stu Horvath • December 18th, 2017 Stu’s got the list of who has been naughty and nice in the December issue of Unwinnable Monthly! (spoiler: everyone is nice and so are all this month’s stories)
An Exercise in Being Prey By David Shimomura • December 18th, 2017 They Are Billions is a game about becoming a bigger, fatter, juicer piece of meat and being surrounded by starving hordes.
Gingy's Corner Brilliant Shadows: Magic and Introspection By Gingy Gibson • December 15th, 2017 Brilliant Shadows – Part One of the Book of Gray Magic is a sweet VN about introspection. Also there’s magic, but mostly the introspection and searching thing.
Simplicity Rules in El Dorado By Sam Desatoff • December 14th, 2017 What makes El Dorado so good is its simplicity. A mashup of two different genres has the potential to become clunky and confusing, but that is not the case here.
This Mortal Coyle Farkas By Deirdre Coyle • December 13th, 2017 Deirdre Coyle carries the full weight of her marriage to Farkas, the lycanthropic warrior from Skyrim. Or not, actually.
Our Relationship With Frustration By Khee Hoon Chan • December 12th, 2017 Prepare to fail in the most agonizing ways possible.
Life Dying Malls and Their Arcade Dreams By Amanda Hudgins • December 11th, 2017 At some point this Victoria’s Secret made the transition to Akiba Arcade, a small Japanese arcade full of rhythm games with large drums and bright boxes of light and sound.