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Collision Detection
A medieval castle hallway.

The Role-Playing Television Future of Tomorrow, Yesterday

By Ben Sailer • August 12th, 2021

VR, the hard way. The really hard way.

Shadows of Yog-Sothoth

By Stu Horvath and John McGuire • August 9th, 2021

A madman wants to wake Cthulhu up early (because that is a good idea) and it is up to you to stop him!

Deities & Demigods

By Stu Horvath and John McGuire • August 2nd, 2021

Who killed Cthulhu?

I Played It, Like, Twice...
On top of a board game (Ex Libris) lays an orange cat.

Shelf Stability: Good Design Gets Out of the Way in Ex Libris

By Orrin Grey • July 29th, 2021

Ex Libris looks complicated, but all the moving parts click together pretty seamlessly, and there are rarely any of those awkward moments where you’re left scratching your head over how one card mechanic interacts with another.

Revving the Engine

Watching, Watching, Watching

By Levi Rubeck • July 29th, 2021

I see you.

Feature Excerpt
A house with a filter showing multiple time periods.

Ecstatic Truth in Games

By Ben Rueter • July 28th, 2021

What nonfiction games offer if you can find them

Feature Excerpt
Tasi sits against, a wall, illuminated by only a lantern. A massive shadow is cast behind her.

Mother Loves You: Monstrous Parenthood in Amnesia: Rebirth

By Emma Kostopolus • July 27th, 2021

There’s a deeper, more metatextual horror to Amnesia: Rebirth.

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