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Forms in Light

Function and Fiction

By Justin Reeve • November 12th, 2019

Destiny 2 has a more complex relationship with Modernism than its clean-cut buildings would suggest.

Collision Detection

How I Learned to Stop Worrying (And Love Being Horrified)

By Ben Sailer • November 11th, 2019

Ben hasn’t felt frightened by a game since playing the original Resident Evil two decades ago. However, a brisk run through Outlast changed that, and in the process, helped him rekindle a long-lost love for being scared shitless.

Jim Zub on the Young Adventurer’s Guides

By Stu Horvath and John McGuire • November 11th, 2019

This week, author Jim Zub fills us in on everything you want to know about his brand new series of introductory Dungeons & Dragons books.

This Mortal Coyle

Alice from American McGee’s Alice

By Deirdre Coyle • November 8th, 2019

American McGee’s series seemed like a natural extension of Deirdre’s lifelong Alice in Wonderland obsession.

Brain Burpies with Obelisk Overthrow

By Levi Rubeck • November 7th, 2019

The elegance of Obelisk Overthrow inspires me to think harder, as if clenching my jaw was what keeps me from conceptualizing a plan and executing it.

Another Look

Planting Seeds in the Apocalypse

By Yussef Cole • November 7th, 2019

Mutazione owes its narrative to those who now survive in spite of colonialism and it’s world-ending tendencies.

Disco Elysium

Disco Elysium and Finding the Beauty in a Cynical World

By Jeremy Signor • November 6th, 2019

Initially unbearably cynical and grim, Disco Elysium asks you to find beauty and redemption in your trash fire of a main character through true role playing.

The Burnt Offering

Fracas in Freshtovia

By Stu Horvath • November 5th, 2019

Wendy’s admittedly committed attempt at a tabletop RPG is every bit the corporate advertisement it tries not to be.

The Joy of Labor in Wilmot’s Warehouse

By Jeremy Signor • October 30th, 2019

Games require labor to work. But the joy we find in labor is what gives games their spark.

The Satanic Panic

By Stu Horvath and John McGuire • October 28th, 2019

This week, we look at Dungeons & Dragons and its part in the Satanic Panic.

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