Checkpoint Quiet Adventure By Corey Milne • October 14th, 2018 Loosely based around Scandinavian folklore, Burly Men at Sea tells the tales of three bearded brothers who kind of just meander into adventures.
Documentary Sunday Atari: Game Over Featuring an Interview with Andrew Reinhard By Megan Condis • October 13th, 2018 Andrew Reinhard, author of Archaeogaming: An Introduction to Archaeology in and of Video Games, explains why its important for archaeologists to study games.
Collision Detection The Inseparable Politics of Homo Machina By Ben Sailer • October 13th, 2018 Underneath this mobile game’s unassuming plot lies deep historical inspiration intricately connected to the social upheaval surrounding its source material.
The Burnt Offering The Rulebook Tarantella By Stu Horvath • October 12th, 2018 The mind behind Unearthed Arcana stumbled on a roleplaying publishing paradox: you need rulebooks to make money, but the more rulebooks you publish, the more unwieldy your game.
History in Color By Justin Reeve • October 11th, 2018 Assassin’s Creed: Odyssey‘s depiction of painted Greek statues not only strays from its predecessor, it challenges an orientalist tradition clung to by the art world.
A Bus Full of Dogs in El Salvador By Levi Rubeck • October 11th, 2018 As the world shrinks, Stonebot games shows the value of staying local, thinking big, and defending man’s best friend.
[Yells in Foreign Language] By David Shimomura • October 10th, 2018 The Yakuza series doesn’t offer an English dub for its dialogue. That’s a good thing.
E-soterica Foul Play in an Elementary School By Khee Hoon Chan • October 10th, 2018 “I wanted to work with something fun and lighthearted. I was actually watching a lot of Mindhunters on Netflix, so I wanted to do something detective-adjacent but still semi-family-friendly,” said Pico, the developer behind P.E. Noire.
Life is Strange 2 works to deconstruct the series‘ power fantasy By Malindy Hetfeld • October 8th, 2018 If there is one gripe I had with Life is Strange, then it is that it did too little, too late to hold Max accountable for the harm she caused in using her powers.
Another Look Couples Fighting By Yussef Cole • October 5th, 2018 Unlike the anonymous nastiness of online competition, “couch co-op” games like Overcooked engender a different, more personal form of stress.