Revving the Engine Skye By Stu Horvath • October 24th, 2018 Unwinnable chats with Cian Roche of Puny Astronaut about their forthcoming game of relaxation and exploration, Skye.
A Criticism of Adequacy By Levi Rubeck • October 18th, 2018 Katamari Damacy blindsided videogames with style and simplicity, imploding the paradigm of violence for a brief, fantastic moment.
Analyzing the Historical Context of The Last of Us Part II’s Violence By Hussain Almahr • October 18th, 2018 Colonialism haunts the post-apocalypse.
Butterfly Soup and the Myriad Asian Identity By Khee Hoon Chan • October 18th, 2018 I see flickers of my childhood in the characters’ experiences—from the astronomical expectations Noelle’s parents have of her, to her parents’ severe disappointment in Min-seo’s less-than-feminine hobbies and appearance.
Unleashed Potential: Krome Studio’s The Force Unleashed By Elijah Beahm • October 17th, 2018 The unbelievable story behind the other Star Wars: The Force Unleashed.
Hold On By Jeremy Signor • October 17th, 2018 We all need something to hold onto, but what happens when that thing turns sour?
E-soterica Sokpop’s World In Miniature By Alyse Stanley • October 17th, 2018 Terrariums let you play god with none of the responsibilities. The Sokpop Collective’s Simmiland lets you do it in real time.
Unwinnable Monthly – October 2018 By Stu Horvath • October 16th, 2018 It is time for the October issue of Unwinnable Monthly! Find out what’s behind the cover.
Nukes Are Bad By David Shimomura • October 16th, 2018 Nuclear weapons are terrifying. Videogames would do well to remember that.
Teenage Mutant Ninja Turtles and Other Strangeness By Stu Horvath and John McGuire • October 15th, 2018 Turtle Power! The guys discuss the Teenage Mutant Ninja Turtles RPG from Palladium Books.