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Letter From the Editor

Unwinnable Monthly – June 2020

By Stu Horvath • June 17th, 2020

Hey, Unwinnable is ten years old!

Bloodlines

Plucking at the Web

By David Shimomura • June 15th, 2020

Break out the cork board and red string in A Hand With Many Fingers.

Petty Gods

By Stu Horvath and John McGuire • June 15th, 2020

Not all gods are mighty.

Musings

Legacy of Brutality

By Blake Hester • June 12th, 2020

You know what they say: Friends that kill together, stay together.

Here's the Thing

Difficulty is Hard

By Rob Rich • June 11th, 2020

A lot of people who play games love a challenge, but Rob posits that designing a good challenge is a challenge in and of itself.

Revving the Engine

Endling: Extinction is Forever

By Stu Horvath • June 10th, 2020

“It’s definitely not a Disney movie.”

Forms in Light

Architecture of the Pharaohs

By Justin Reeve • June 10th, 2020

An introduction to the structures of Egypt’s Pharaonic Period by way of Assassin’s Creed: Origins.

The Fail Cycle

Gaming 21 Times Slower

By Declan Taggart • June 9th, 2020

What titles can an ancient netbook even run? Left with no other gaming PC, Declan finds out.

Collision Detection

Redefining the Race

By Ben Sailer • June 9th, 2020

The future of virtual and real-world racing are becoming increasingly intertwined. Could the two someday become one and the same?

This Mortal Coyle

Gerry from Graveyard Keeper

By Deirdre Coyle • June 8th, 2020

I mean, really now, who hasn’t wanted to be friends with a talking, alcoholic skull?

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