Letter From the Editor Unwinnable Monthly – September 2019 By Stu Horvath • September 16th, 2019 Welcome to the September issue of Unwinnable Monthly!
Zweihander – Daniel D. Fox Interview By Stu Horvath and John McGuire • September 16th, 2019 We talk to Daniel Fox about his two-handed dark fantasy RPG, Zweihander!
Episode 15: Control By Sara Clemens and David Shimomura • September 12th, 2019 The gang gets in Control for this episode of Unmissable!
Checkpoint Sometimes, Pixelated Spectacle Is All You Need By Corey Milne • September 12th, 2019 Domina wasn’t what Corey expected, but, hey, at least there’s wine to go with all that gore.
On Sincerity and Scheduling By Jeremy Signor • September 11th, 2019 Anime-inspired games that are built on scheduling like Fire Emblem: Three Houses and Persona appeal to queer people through agency and sheer earnestness.
The McMaster Files The Rose Colored Galaxy By Jason McMaster • September 10th, 2019 There are points when playing Rebel Galaxy Outlaw that Jason loses track of, not where he is, but when he is.
Studies on the Positive Effects of Video Games on Educational Achievements By Michael Turner • September 10th, 2019 There are plenty of positive effects of video games to students academic performance.
Forms in Light Living Architecture By Justin Reeve • September 6th, 2019 The architecture of Red Grave City comes alive in Devil May Cry 5.
Another Look Making Lore Personal By Yussef Cole • September 4th, 2019 Yussef sees a reflection of his own relationship with games in others’ deep dives into the minutia of their mythology.
Exploits Feature Noble Blood By Justin Reeve • September 3rd, 2019 Justin Reeve looks at how A Plague Tale handles the concept of noble blood.