Another Look Making Lore Personal By Yussef Cole • September 4th, 2019 Yussef sees a reflection of his own relationship with games in others’ deep dives into the minutia of their mythology.
Exploits Feature Noble Blood By Justin Reeve • September 3rd, 2019 Justin Reeve looks at how A Plague Tale handles the concept of noble blood.
Endless Quest By Stu Horvath and John McGuire • September 2nd, 2019 This week, we check out the old TSR Endless Quest gamebooks, then we get a head start on Halloween with some spooky games.
Collision Detection How an 8-Bit Football Franchise is Still Kicking By Ben Sailer • August 30th, 2019 A local competition helps Ben rediscover his love for Tecmo Super Bowl.
New England Detective: Breakfast in Boston By Gingy Gibson • August 30th, 2019 A tired work that brings nothing original to a well-trod genre.
The Blackout Club and the Perils of Being Seen By Levi Rubeck • August 29th, 2019 Levi checks out Blackout Club and delights in the frights of being seen.
Eliza Shows Why Human Bias Is Necessary By Jeremy Signor • August 28th, 2019 Bias is often held up as an obstacle towards impartial decision making. But in reality, it’s the key to the sense of empathy that connects us all.
What To Do With All This Girldick By Autumn Wright • August 28th, 2019 “Gaming as a trans person can kinda suck. Some might say games are bad. But what if, dear readers, games are good?”
Feature Excerpt The Year Videogames Blew Up Shanghai By Mark Hill • August 26th, 2019 Unlike most first-person shooters, these two titles make you think about the very real city destroyed in the wake of your protagonist’s outsider crusades.
Feature Excerpt What Makes a Game Trash? By Van Dennis • August 22nd, 2019 While it’s easy for a game to fall into being trashy, it takes a bit of lucky circumstance for a game to be fully trash.