Gingy's Corner Raging Loop By Gingy Gibson • March 27th, 2020 Raging Loop is a horror visual novel that makes you care more about the ‘how’ than ‘who’ behind its mystery.
Gliding by the Light of The Red Lantern By Levi Rubeck • March 26th, 2020 This upcoming rogue-lite adventure novel has been two years in development, a bit before the annual Alaska race crashed through puppy Twitter, but happy to ride some of those waves nonetheless.
Archipelago America By Jeremy Signor • March 25th, 2020 Video games give us a window into how the US is structured, how it isolates us, and how we can connect.
Revving the Engine A Juggler’s Tale: Pull the Strings By Stu Horvath • March 25th, 2020 “There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”
The Happenstantial Politics of Need for Speed: Heat By Van Dennis • March 24th, 2020 Heat’s quite possibly the most anti-cop game in the entire Need for Speed franchise.
The Shadow People By Stu Horvath and John McGuire • March 23rd, 2020 Descend into the depths of the earth to meet The Shadow People!
Towards a Carrier Bag Theory of Videogames By Edwin Evans-Thirlwell • March 23rd, 2020 Applying the lessons of Ursula K Le Guin’s criticism to the art of videogame storytelling.
No Accounting for Taste Lost in Space, Out of Time By Adam Boffa • March 19th, 2020 In Outer Wilds, the clock is always ticking.
Pox Free at PAX East 2020, Part 2 By Levi Rubeck • March 19th, 2020 Levi serves up two more from PAX East.
Letter From the Editor Unwinnable Monthly – March 2020 By Stu Horvath • March 18th, 2020 Welcome to March, gang. It is getting weird out there, but a new Unwinnable Monthly is here, as ever.