Fantasy Wargaming By Stu Horvath and John McGuire • February 17th, 2020 We crack the cover of Fantasy Wargaming (1981) and check out the stats for the big cheese, God Himself!
Gingy's Corner Baptism By Gingy Gibson • February 14th, 2020 Baptism is a short, emotionally removed kinetic visual novel about the horrors of unchecked psychosis (and our own fascination with them).
PAGAN: Autogeny and Queering Online Spaces By Jeremy Signor • February 12th, 2020 Queer people have to fight to exist. Sometimes, that means queering something that was never meant to be queered.
Old-School Essentials By Stu Horvath and John McGuire • February 10th, 2020 Old-School Essentials might be the final word on Dungeons & Dragons retro clones and hacks.
Collision Detection What I Think About When I Think About Grandia By Ben Sailer • February 10th, 2020 What can we learn about social activism from an aging 32-bit-era role-playing game? According to one writer who probably needs to get more sleep, maybe more than one might think.
This Mortal Coyle Jesse Faden from Control By Deirdre Coyle • February 7th, 2020 Deirdre desperately wants to be friends with Jesse Faden, someone similarly comfortable with the surreal and unexplainable.
Revving the Engine Dead Static Drive: A Dark and Winding Road By Stu Horvath • February 5th, 2020 “I didn’t ever feel like I sought out horror so much as people brought it to me.”
The McMaster Files Ghosts in the Machine By Jason McMaster • February 4th, 2020 What happens to our digital life when we die?
Fungi of the Far Realms By Stu Horvath and John McGuire • February 3rd, 2020 This week on the Vintage RPG Podcast, we’re talking magic mushrooms. No, for real.
No Accounting for Taste Socialism in One Solar System By Adam Boffa • February 3rd, 2020 The Outer Worlds knows exactly what’s wrong with capitalism. So why doesn’t it talk about what might come next?