Feature Excerpt Accepting Death as the Sun Goes Out By Ryan Cooper • April 2nd, 2020 The Outer Wilds’ tragic time-loop helps Ryan Cooper process real-world struggles.
Loading the Potato: A Song of Doom, Eternal By David Shimomura • March 31st, 2020 Certainly, Doom Eternal is bigger, louder, badder and more filled with gore than its predecessor.
Star Frontiers By Stu Horvath and John McGuire • March 30th, 2020 Join us in the far reaches of known space as we explore Star Frontiers!
Gingy's Corner Raging Loop By Gingy Gibson • March 27th, 2020 Raging Loop is a horror visual novel that makes you care more about the ‘how’ than ‘who’ behind its mystery.
Gliding by the Light of The Red Lantern By Levi Rubeck • March 26th, 2020 This upcoming rogue-lite adventure novel has been two years in development, a bit before the annual Alaska race crashed through puppy Twitter, but happy to ride some of those waves nonetheless.
Archipelago America By Jeremy Signor • March 25th, 2020 Video games give us a window into how the US is structured, how it isolates us, and how we can connect.
Revving the Engine A Juggler’s Tale: Pull the Strings By Stu Horvath • March 25th, 2020 “There is a traveling circus inside a puppet theater play inside a videogame – it’s always so hard to summarize this game in one short sentence.”
The Happenstantial Politics of Need for Speed: Heat By Van Dennis • March 24th, 2020 Heat’s quite possibly the most anti-cop game in the entire Need for Speed franchise.
The Shadow People By Stu Horvath and John McGuire • March 23rd, 2020 Descend into the depths of the earth to meet The Shadow People!
Towards a Carrier Bag Theory of Videogames By Edwin Evans-Thirlwell • March 23rd, 2020 Applying the lessons of Ursula K Le Guin’s criticism to the art of videogame storytelling.