Where Do We Go From the Isle of Sgàil By Joshua M. Henson • January 23rd, 2025 If the world dies, then capitalism will die with it.
Letter from the Editor Unwinnable Monthly – January 2025 By David Shimomura • January 22nd, 2025 The internet is a hellscape. Might as well rip and tear.
Here's the Thing Videogames Shouldn’t Be Work By Rob Rich • January 21st, 2025 Rob’s been noticing a trend for games to host limited time events, and he’s not a fan.
Forms in Light Fantastic Flaws By Justin Reeve • January 21st, 2025 The gothic and art nouveau styles remain iconic, but many games have found ways to blend these styles with other influences, creating fresh interpretations that keep fantasy worlds vibrant and engaging.
Casting Deep Meteo Finding Joy in Permanent Scurvy By Levi Rubeck • January 20th, 2025 My sea legs aren’t quite proper developed, but PIRATE BÖRG deftly slices the appropriate inspirations and drops loads of tables to steer your characters towards delightful chaos.
The Adventurer’s Guide to Exercise By Stu Horvath and John McGuire • January 20th, 2025 Gotta build some muscles to swing a sword (and some cardio to run from monsters)!
The Burnt Offering That Summer Camp Feeling By Stu Horvath • January 15th, 2025 Why can’t we all hang out every day and talk about games and draw skulls and play games?
Interlinked Status Ailment Era By Phoenix Simms • January 14th, 2025 Do status ailments and their treatments in games perpetuate toxic mythology about diseases and disabilities?
The Playdate Represents the Best Future for Handheld Consoles By Luis Aguasvivas • January 13th, 2025 The Playdate is the little console that could.
Back in the Saddle By Stu Horvath and John McGuire • January 13th, 2025 Podcasters take a break, forget how to podcast.