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Area of Effect
Artwork from Cairn shows Aava sitting inside her tent on a starry night, preparing to cook with a small camp stove.

Mountain of False Metaphor

By Jay Castello • March 6th, 2026

Cairn constantly uses imagery that doesn’t signify what it claims to.

Exploits Feature
A scene from Tokyo Mirage Sessions #FE depicts the main cast inside the Fortuna Entertainment office.

Tokyo Mirage Sessions #FE

By Niv M. Sultan • March 5th, 2026

As long as evil has assailed us, humanity has mustered the imagination and courage, the personal and collective will, to crush it.

Rookie of the Year
A screenshot from Cyberpunk 2077 shows NPC Panam Palmer in a neon-lit bar setting. Her dark hair is piled on her head and she has a look of concerned annoyance.

Meeting Hanako at Embers: Why Video Game Endings Are a Bummer — And Multiple Ones Are Even Worse

By Matt Marrone • March 5th, 2026

Unfortunately, Cyberpunk 2077 allows gamers to make choices.

Interlinked
A drawing of a woman with a fierce expression and forest-colored garb standing in profile, her long red hair whipping behind her in the wind.

The Keen Edge of Legacy: An Interview with tonia laird

By Phoenix Simms • March 4th, 2026

In all of her work there’s a deep sense of care and respect for how people, both individually and collectively, are impacted by society’s systems of power.

Don't Stop Believing
Two figures stand on a desert landscape, looking up at a large, glowing sun with a bright, fiery phoenix symbol on its surface. The scene has a warm, pink and orange color palette.

Too Many Spoilers to Fit into One Lootcrate for Borderlands 3!

By Elijah Beahm • March 3rd, 2026

Someone realized they could use all the crassness to smuggle in both thoughtful and discomforting topics we often avoid.

A screenshot of rthe title screen for Caves of Qud with the title at top and painting of mysterious ruins in a low lit underground cavern waiting to be explored

Portable Permadeath with Caves of Qud on Switch

By Rob Rich • March 2nd, 2026

Qud is so much more than its emergent stories.

Shadowdark

By Stu Horvath and John McGuire • March 2nd, 2026

If the lights go out, you’re dead.

A cropped image of the key art for Without a dawn with a strange sunset rendered in computer character based art and dim yellow light and green clouds

The Player as an Unwanted Guest

By Diego Cinelli • February 27th, 2026

Without a Dawn made me believe that I was the one in control.

Here Be Monsters
A screenshot from the technological horror game >Terminal, featuring terminal-style text overlaid on a statue figure.

> Terminal: A review

By Emma Kostopolus • February 27th, 2026

Buried in all the content, there are some truly gorgeous, deeply impactful moments.

Mind Palaces
An illustration of two characters, Snufkin and Moomintroll, sitting on a small wooden bridge in a natural, autumnal setting.

Escape to Moominvalley

By Maddi Chilton • February 26th, 2026

The perfect gentle world of the Moomins doesn’t exist in real life, but parts of it do.

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