No Accounting for Tastes WaveRunner 2140 By Adam Boffa • November 13th, 2019 In New York 2140, neoliberalism still reigns supreme. But maybe even this dire prediction is too optimistic.
Forms in Light Function and Fiction By Justin Reeve • November 12th, 2019 Destiny 2 has a more complex relationship with Modernism than its clean-cut buildings would suggest.
Collision Detection How I Learned to Stop Worrying (And Love Being Horrified) By Ben Sailer • November 11th, 2019 Ben hasn’t felt frightened by a game since playing the original Resident Evil two decades ago. However, a brisk run through Outlast changed that, and in the process, helped him rekindle a long-lost love for being scared shitless.
Musings Concerts Suck, But Landon Tewers Doesn’t By Blake Hester • November 11th, 2019 Blake sees his first concert in four years and it’s…weird.
Another Look Planting Seeds in the Apocalypse By Yussef Cole • November 7th, 2019 Mutazione owes its narrative to those who now survive in spite of colonialism and it’s world-ending tendencies.
The Heavy Pour This Time It’s Personal By Sara Clemens • November 6th, 2019 Sara got to meet Pee-wee Herman at this year’s NYCC and only freaked out a little.
Rookie of the Year Remember. Every. Moment. By Matt Marrone • November 1st, 2019 Matt shares a story of R.E.M.’s Monster and parenting on the album’s 25th anniversary.
Feature Excerpt The Horror of the Tortured Artist By Rachel Watts • October 24th, 2019 Both Layers of Fear games tap into the horror of what happens when artists become desperate chasing their muse.
Feature Excerpt Two Hands Off the Wheel: Learning to Embrace the Chaos of Zweihander By R. M. Jansen-Parkes • October 24th, 2019 Most tabletop RPGs boil down to a roll of the dice.
Feature Excerpt Grim, Perilous and Inclusive By Adam Brown • October 24th, 2019 Zweihander: Grim & Perilous is a fresh take on dark fantasy and tabletop RPGs.