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Unwinnable Monthly

Feature Story
A woman with short tousled hair looks straight ahead at the viewer, smiling a smirky half-smile.

The Unbearable Lightness of Deathloop

By David Shimomura • December 23rd, 2021

In the moment it is easy to love Deathloop but, upon reflection, it feels as though it was barely even there.

Feature Excerpt

The Sixties That Weren’t, or, How Psychonauts 2 Forgets Politics

By Christian Haines • December 22nd, 2021

Double Fine’s videogame Psychonauts 2 draws on the experimental energies of the 1960s only to mute that decade’s political fervor.

Feature Excerpt
An angled shot of a laser-lit, futuristic shop called "Citiadel Souvenirs."

This Is My Favorite Shop in the Citadel

By Emma Kostopolus • December 20th, 2021

The ethics of Mass Effect roleplay.

Letter from the Editor
Commander Shepard wearing a Santa hat and looking magnanimous.

Unwinnable Monthly – December 2021

By David Shimomura • December 16th, 2021

It’s the last Month(ly) of the Year!

Here's the Thing
A transforming robot toy known as a Tobot, currently in its robot form.

Why I Love Tobot Toys

By Rob Rich • December 10th, 2021

Rob’s been happily collecting transforming robot toys for several years but has a particular fondness for a certain Korean toy line.

Forms in Light
A dingy, dilapidated street in 18th-century Paris.

Parisian Purification

By Justin Reeve • December 9th, 2021

Paris was the city of muck and mud long before it became the city of lights, and it really isn’t pretty in Assassin’s Creed Unity.

Another Look
A blocky gray and black Nintendo Entertainment System console from the late 80s.

Better Late than Never

By Yussef Cole • December 7th, 2021

On always being a few steps behind in a never-ending videogame console race.

Rookie of the Year
A giant, three-pronged space station floats in the dark fathoms of space.

Deep Space Infinity

By Matt Marrone • December 6th, 2021

In the time of television binge-watching, what we really need is a show that goes on forever.

Collision Detection
Crowds of people mill around a bustling and colorful future metropolis.

Rethinking the Post-Apocalypse in Eastward

By Ben Sailer • December 3rd, 2021

Post-apocalyptic stories are often framed as tales of what happens after everything ends. Eastward instead shows how life moves on.

Hyperfixations
Samus, a space explorer in a high-tech space suit, aims her arm cannon offscreen.

On the Death of Samus Aran

By Julie Muncy • December 2nd, 2021

For Samus, her body is her central locus of meaning, the way both in which the world interprets her and in which she, so far as we can tell, interprets herself.

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