Nonhuman Meditations Dreaming of Dream Land By Alyssa Wejebe • June 14th, 2022 Alyssa remembers the time she shapeshifted into a bunch of creatures and decimated an airship with her brothers before escaping on a sentient cyclops wheel.
Here's the Thing Let’s Talk About The Story of No Man’s Sky By Rob Rich • June 10th, 2022 Rob’s been spending a lot of time with No Man’s Sky lately and was genuinely surprised by its story. Yes, there’s a story.
Forms in Light Fair and Square By Justin Reeve • June 9th, 2022 Plenty of games have been set in Egypt, Iraq and even China, but few have taken place in India. Why has the Indus Valley Civilization been so badly ignored?
Casting Deep Meteo A Contender for Cultish Adoration By Levi Rubeck • June 8th, 2022 The vibe of The Anacrusis is Star Trek lined with Austin Powers – polymer one-piece uniforms meets chalk-candy make-up and analog design.
The Heavy Pour What to Do for Dinner By Sara Clemens • June 7th, 2022 Some people make decisions like *that.*
Another Look Starry-Eyed Fox By Yussef Cole • June 6th, 2022 “I’ve been trying to clear Star Fox,” she ventured, holding up the rectangular cartridge with a question in her eyes.
Collision Detection Passion and Generosity in the Vision of Gran Turismo By Ben Sailer • June 2nd, 2022 Gran Turismo 7 has been criticized for greedy microtransactions. The spirit of its creative vision, however, is more generous than its commercial aspirations.
Past Presence Cheap Machines By Dr. Emily Price • May 31st, 2022 Using speculative genres, games propose a horror that lies within debt and the meaningless work meant to assuage it: that rather than being a neat system with a clear path to success, it is instead an unresolvable problem.
Eyeing Elsewhere Something in the Way By Phillip Russell • May 30th, 2022 In The Batman we’re presented with a caped crusader who is an extension of the police – he isn’t just a nocturnal animal prowling the streets for crime, he’s their nocturnal animal.