Feature Excerpt Stop/Motion By Orrin Grey • October 20th, 2022 Ray Harryhausen and the magic of stop motion monsters.
Here's the Thing I’ve Been Staring At This For Two Days By Rob Rich • October 14th, 2022 Rob had so much trouble figuring out what to write about, he decided to write about how tough it can be to figure out what to write sometimes.
Forms in Light How to Build a Racetrack By Justin Reeve • October 13th, 2022 Adopting a broader view as to what constitutes architecture can be a worthwhile endeavor.
Always Autumn Another Meaning of the Words By Autumn Wright • October 12th, 2022 The alphabetical arrangement of Alaska for Looking brings attention to the nonmaterial components of text as a mode, and to the construction of the novel as a form rather than material object.
Casting Deep Meteo The Fresh and Vertical By Levi Rubeck • October 11th, 2022 Lately Levi’s been picking through Severed Steel, a title still honing in on the parkour and the shooting but sidestepping long set pieces for a series of puzzle rooms and time dilation.
Another Look End of Zelda By Yussef Cole • October 7th, 2022 Perhaps in Hyrule, which was apparently inspired by the local woodlands of its designer, Shigeru Miyamoto, we could grasp some of that same fantasy, that escape.
Rookie of the Year Living the American Stream By Matt Marrone • October 6th, 2022 America is beautiful – at least at night, without checking social media, as it streams on Netflix.
Interlinked Acquiring Phantomilian By Phoenix Simms • October 5th, 2022 Games have their own form of communication and language and, in some instances, they include constructed languages, or conlangs, that are foreign to their players too.
Mind Palaces Evil as Can Be By Maddi Chilton • October 4th, 2022 The idea that Elvis would have been happy and healthy and long-lived if only were it not for his life-long manager Colonel Tom Parker is ahistorical.
Here Be Monsters An Introduction and Manifesto By Emma Kostopolus • October 3rd, 2022 The horror of videogames, and a lot of horror more generally, rests on the fear of time.