Self-Insert Ultra-Long By Amanda Hudgins • December 31st, 2021 Long fanworks are interesting both for their clear amount of dedication to the craft and how much of an outlier they actually are.
The Beat Box Noteworthy Hip Hop – December 2021 By Noah Springer • December 29th, 2021 Noah takes a stab at putting his fingerprints on the 2021 hip hop canon with a look at some favorite albums from the year.
Revving the Engine Surviving the Near Future in Phobos Subhuman By Ben Sailer • December 27th, 2021 There can be something especially empowering about feeling as though you can shape and survive whatever is around the next corner.
Feature Story The Unbearable Lightness of Deathloop By David Shimomura • December 23rd, 2021 In the moment it is easy to love Deathloop but, upon reflection, it feels as though it was barely even there.
Feature Excerpt The Sixties That Weren’t, or, How Psychonauts 2 Forgets Politics By Christian Haines • December 22nd, 2021 Double Fine’s videogame Psychonauts 2 draws on the experimental energies of the 1960s only to mute that decade’s political fervor.
Feature Excerpt This Is My Favorite Shop in the Citadel By Emma Kostopolus • December 20th, 2021 The ethics of Mass Effect roleplay.
Letter from the Editor Unwinnable Monthly – December 2021 By David Shimomura • December 16th, 2021 It’s the last Month(ly) of the Year!
Here's the Thing Why I Love Tobot Toys By Rob Rich • December 10th, 2021 Rob’s been happily collecting transforming robot toys for several years but has a particular fondness for a certain Korean toy line.
Forms in Light Parisian Purification By Justin Reeve • December 9th, 2021 Paris was the city of muck and mud long before it became the city of lights, and it really isn’t pretty in Assassin’s Creed Unity.
Another Look Better Late than Never By Yussef Cole • December 7th, 2021 On always being a few steps behind in a never-ending videogame console race.