Letter from the Editor Unwinnable Monthly – March 2023 By David Shimomura • March 16th, 2023 Another brick thrown against the wall.
Here's the Thing When We Love Something Bad By Rob Rich • March 15th, 2023 Rob contradicts himself by exploring the idea that it can be okay to enjoy something we know is problematic, despite itself.
Forms in Light Best Games Architecture of 2022 By Justin Reeve • March 14th, 2023 The fourth annual roundup of the best architecture in games.
Casting Deep Meteo Managing Minds and Blue Fascists at PAX Unplugged 2022 By Levi Rubeck • March 10th, 2023 Levi plays a few games and waxes a little nostalgic at PAX Unplugged.
Rookie of the Year ChatBOTW By Matt Marrone • March 9th, 2023 With a deadline fast approaching and no good idea about how to ridicule himself this month, Matt asks ChatGPT to take a crack at his column.
Interlinked What We Make From the Ruins By Phoenix Simms • March 8th, 2023 Phoenix chats with the lead game narrative designer of The Archipelago about writing a game that explores both the political and personal.
Collision Detection Learning to Love Roguelikes with Deathloop By Ben Sailer • March 7th, 2023 Ben plays Deathloop and finally gets roguelikes, showing that sometimes all it takes for a genre to click is a change of context and perspective.
Mind Palaces Almost All About Eve By Maddi Chilton • March 3rd, 2023 She was flagrantly, cheerfully, and simply bisexual. Odd that her biographer did not seem to have noticed this.
Here Be Monsters Dead Space’s Unsettling Colonialism By Emma Kostopolus • March 2nd, 2023 If you’ve been reading this column, like, at all, you know that praise must always be coupled with loving criticism.
Past Presence Being So Normal By Emily Price • February 28th, 2023 Sally Rooney books are basically Victorian novels in millennial form, Middlemarch if Dorothea and Lydgate had cell phones and email.