The Burnt Offering Signs & Portents By Stu Horvath • February 13th, 2018 In Gorogoa, nothing is what it appears to be.
Another Look “Villains” By Yussef Cole • February 12th, 2018 Assassin’s Creed Origins is too quick to dispose of women of color antagonists who deserved a chance at redemption.
This Mortal Coyle April Ryan By Deirdre Coyle • February 9th, 2018 April Ryan, the hero of The Longest Journey, is smart, capable and deals with plenty of bullshit from creepy dudes. So basically: Every Woman.
Backlog The Sense of an Ending By Gavin Craig • February 8th, 2018 Life goes on. Our stories don’t have to.
Checkpoint Through Vietnamese Eyes By Corey Milne • January 31st, 2018 No matter the war, games are all too willing to provide a path to some imagined glory.
Feature Excerpt Social Media Life Crisis By Denis Farr • January 30th, 2018 On social media, videogames and the Self.
Revving the Engine The Siege and the Sandfox By Stu Horvath • January 26th, 2018 We talk to Olly Bennett of Cardboard Sword about their upcoming 2D stealth game The Siege and the Sandfox.