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Unwinnable Monthly

Past Presence
A screenshot from Final Fantasy VII asks the player, "Push the barrel?" The curser is currently pointed at "Yes."

Let’s Do It Again, But This Time Better

By Dr. Emily Price • April 4th, 2025

Can the Remake trilogy, vastly expanded as it is, be a “good” remake of FFVII?

Run It Back

1981

By Oluwatayo Adewole • April 3rd, 2025

If art as a whole has a grand purpose, it is to push beyond the normal, to break the boundaries of what we believe is possible.

Noise Complaint
A close-up on an orange-red candle flame against at black background.

Growth

By Ben Sailer • April 2nd, 2025

Here’s what I’ve been listening to and thinking on this month.

Special Letter from the Editor

On the Use of GenAI at Unwinnable

By David Shimomura and Team Unwinnable • March 28th, 2025

No.

Funeral Rites
A close-up on the head of a vulture-like bird creature from The Molt, light in bright yellows and oranges as if by flame and staring out with soulless black eyes.

Notes Passed Between Me and Morgan During Algebra Class, After Discovering The Molt (If The Molt Had Been Published in 1995, When We Were in Algebra Class)

By Orrin Grey • March 28th, 2025

You think you, me, and Josh will be enough, or do we need to find somebody else? Brian, maybe?

Feature Excerpt
A small craft traverses a rolling sea in artwork from the videogame Spiritfarer.

Spritfarer and the Labor of Grief

By Laurie McRae Andrew • March 27th, 2025

Judith Butler helps us see how Spiritfarer’s gameplay mechanics connect labor with the politics of grief.

Feature Story
A watercolor painting of the side of a huge, lumbering bear.

Leading with Watercolor on the Seven Seas: Bear Pirate Viking Queen

By Edward Kane • March 26th, 2025

“I don’t think I’m doing anything particularly ‘untraditional,’ I am just using (maybe) different tools than what American comic book readers are used to seeing.”

Letter from the Editor

Unwinnable Monthly – March 2025

By David Shimomura • March 20th, 2025

We’re taking to the high seas.

Here's the Thing
A top-down view of the Caves of Qud map, rendered in all its ASCII glory.

Graphics Are Never Everything

By Rob Rich • March 19th, 2025

While being able to visually enjoy (or even just parse) a game’s visuals are important, Rob isn’t a fan of just how much importance people sometimes place on them.

Dialogue
A screenshot from Final Fantasy VII Rebirth shows Sephiroth swing a sword in a wide arc as he stares stoically forward.

A Dialogue with Nic Reuben

By Autumn Wright • March 18th, 2025

[Pauses to move cat]

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