Bang! Bang! Bang! By Reid McCarter and Patrick Lindsey • June 11th, 2015 Reid McCarter and Patrick Lindsey introduce their critical anthology Shooter, a collection of essays about games with guns.
The Burnt Offering Books and Their Covers By Stu Horvath • June 8th, 2015 On game previews – why do we write them and why don’t we stop?
The Burnt Offering Unwinnable Weekly Issue Forty-Seven By Stu Horvath • June 5th, 2015 In Dungeons & Dragons, death is an opportunity.
Full Games By Anthony McGlynn • June 4th, 2015 Shovel Knight and Alien Isolation couldn’t be more different, but they are full in ways few games are.
Killing God With Heavy Artillery By Corey Milne • June 3rd, 2015 Corey Milne reads Final Fantasy X as an indictment of Western religion.
The Waitress By Bill Coberly • June 2nd, 2015 When Carl met the Waitress, it was love at first Manhattan.
What Kids These Days Think About Videogames, Vol. 1 By David Wolinsky • June 1st, 2015 David Wolinsky interviews a thirteen-year-old about his gaming habits and the results may surprise you.
Unwinnable Weekly Issue Forty-Six By Stu Horvath • May 29th, 2015 Stu Horvath goes to the ballet and…learns something about The Witcher 3? Seriously?
Fury Road and Personhood By Amanda Hudgins • May 26th, 2015 Amanda Wallace takes a deeper look at Mad Max: Fury Road’s message that “we are not things.”