List-o-Mania, November 2016 By Team Unwinnable • December 7th, 2016 Every month, Team Unwinnable puts together short lists of recommended music, books and games.
Inside the Nonsense Issue – Excerpts By Team Unwinnable • November 28th, 2016 Have a taste of the Unwinnable Nonsense issue.
Here's the Thing I <3 Monster Hunter By Rob Rich • November 25th, 2016 “So how can Monster Hunter be accessible if it’s so inaccessible? Options.” Rob Rich expounds on his love for Monster Hunter.
The McMaster Files Kumite By Jason McMaster • November 25th, 2016 “When I say survival, I mean making your way through a virtual world where you need to seek shelter and to eat and sleep. There are a few games that, as always, stand out.”
Urban Block-Buster By Adam Boffa • November 24th, 2016 “The cities [in Age of Ultron] are largely anonymous, barely named or depicted outside of their purpose as a backdrop for carnage.”
The Burnt Offering The End By Stu Horvath • November 23rd, 2016 “Endings are a kind of freedom. If a story never ends, you’re bound, shackled to it forever.”
Revving the Engine: Shape of the World By Stu Horvath • November 11th, 2016 Hot off his work on Gears of War 4, Stu Maxwell sat down with our own Stu Horvath to discuss his personal project, Shape of the World, a striking first person explorer.
Gone Gnome By Simon Best • November 11th, 2016 I have felt love in a game, but not with a woman, or man, or anthropomorphized robot. Instead, it was in the silent garden gnome of Half Life 2: Episode Two.
Love Issue – Theme Recap By Team Unwinnable • November 11th, 2016 September was Unwinnable’s month of love.