Unwinnable

             

Unwinnable MonthlyExploitsGames MoviesTVMusic|Store|Subscribe

Unwinnable Monthly

Another Look

Corrupted Architecture

By Yussef Cole • January 8th, 2019

In both Bloodborne and The Favourite, wanton avarice rots leaders from within, spreading like a plague to their surroundings.

This Mortal Coyle

Willow

By Deirdre Coyle • January 8th, 2019

Just like Willow from Don’t Starve, Deirdre can’t control what goes on in the world. But she can keep her sanity meter up in the meantime.

Feature Excerpt

Videogames in Kuwait

By David Wolinsky and Tali XOXO • January 7th, 2019

David Wolinsky and Tali XOXO share their impressions of GX and Kuwait Battle Royale.

Feature Excerpt

Go to Jail: The Complicated World of Pirated Board Games

By Ryan Cooper • January 7th, 2019

Tabletop Simulator lets board game fans recreate their favorite games and craft a globalized shared space. . . even if that means breaking a few laws to do so.

Feature Excerpt

Scorched Earth

By Devin Raposo • January 7th, 2019

Fornite’s 50v50 mode can feel like performance art or improvisational city-planning, with outcomes based more on luck than coordination.

Rookie of the Year

2018 and Everything After

By Matt Marrone • December 28th, 2018

Matt Marrone’s picks his favorite album of 2018 and celebrates 25 years of friendship.

Letter From the Editor

Unwinnable Monthly – December 2018

By Stu Horvath • December 17th, 2018

Our final issue of the year is jam packed with thought provoking stories. Find out more here!

The Chest

By Stu Horvath • December 14th, 2018

Unwinnable chats with Ferenc Vincze about his animated film The Chest, made using Unreal Engine 4.

Self-Insert

The Unsinkable Darcy Lewis

By Amanda Hudgins • December 7th, 2018

A side character from Thor has almost 15,000 fanfics featuring her. Amanda Hudgins asks the question: Why does Darcy Lewis persist?

Another Look

Writing About Games: Learning to Love the Compromise

By Yussef Cole • December 6th, 2018

There is only so much compartmentalization you can do in separating a game from its production process and the worldview it espouses before you, as a writer, become morally compromised.

  • « Previous
  • 1
  • …
  • 121
  • 122
  • 123
  • 124
  • 125
  • …
  • 180
  • Next »
Video Games - Comics - Sci-Fi - Pulp

© Unwinnable, LLC.

All content is owned by Unwinnable and the fine folks who contribute to it, so just back up off it Mr. Sticky Fingers. Support criticism with your clicks, quality publications with your bucks and always tip your bartender.

  • About
  • Staff
  • Advertise
  • Submissions
  • Privacy