Feature Excerpt A Most Curious Black Hole By Maxwell Neely-Cohen • December 21st, 2017 Is Crusader Kings II a strategy game? A simulation of history? A storytelling engine? Maxwell Neely-Cohen dives into the black hole to find out.
Feature Excerpt Localize It! By Jun Wilkinson • December 20th, 2017 Earthbound is a masterpiece of localization. How did they do it?
Letter from the Editor Unwinnable Monthly – December 2017 By Stu Horvath • December 18th, 2017 Stu’s got the list of who has been naughty and nice in the December issue of Unwinnable Monthly! (spoiler: everyone is nice and so are all this month’s stories)
This Mortal Coyle Farkas By Deirdre Coyle • December 13th, 2017 Deirdre Coyle carries the full weight of her marriage to Farkas, the lycanthropic warrior from Skyrim. Or not, actually.
The Burnt Offering Stranger Songs By Stu Horvath • December 6th, 2017 With soundtracks, sometimes too much of a good thing can be terrible. Evidence: the in-your-face 80s soundtrack of Stranger Things 2.
Feature Excerpt The Successful Sidescroller By Aron Garst • December 6th, 2017 What makes a successful sidescroller? Aron Garst turns to the developers of Shovel Knight and Runbow to find out.
List-O-Mania – November 2017 By Team Unwinnable • December 5th, 2017 Books, music and games to help you pass the time as you get ready for the holidays!
Rookie of the Year The Last Word on When to Quit By Matt Marrone • December 4th, 2017 Matt Marrone finds a faint glimmer of hope for Agent Cooper and Laura Palmer in the final Twin Peaks novel by Mark Frost.
Feature Excerpt Industrial Waste is Good for You By Agustin Lopez • December 1st, 2017 Don’t worry about all that trash our society produces – we’re going to need it to survive the post-apocalypse.
The Heavy Pour More Like RAD-narok By Sara Clemens • November 30th, 2017 Thor Ragnarok taps the best kind of nostalgia – for a time and place, rather than for a piece of merchandise.