Noise Complaint Full of Hell Sharpen Their Teeth on Broken Sword, Rotten Shield By Ben Sailer • July 29th, 2025 Full of Hell are one of the hardest-working and outright brutal grindcore bands around today. It’s time mainstream audiences gave them their due.
Safe Travels By Alexander B. Joy • July 25th, 2025 River King prefers allusive décor that tells stories via implication, and its save points are no exception.
Funeral Rites Your Character Sheet is Always On Hand: Print Weaver By Autumn Wright • July 24th, 2025 Like your traveler, your character too was determined by fate – the very print marks of your fingers.
Feature Excerpt Procgen Revelation By Dayten Rose • July 23rd, 2025 All detective games come with an expiration date. They are pulled into the gravity well at their center, leaving us to endlessly hunt for more.
Feature Excerpt Leave Home By Giorgio Chiappa • July 22nd, 2025 The life of the neighborhood neatly fits into the mold dictated by its container – the affluent suburban street.
Letter from the Editor Unwinnable Monthly – July 2025 By David Shimomura • July 18th, 2025 Time to go home.
Nonhuman Meditations On a Roll with Kulebra and the Souls of Limbo By Alyssa Wejebe • July 17th, 2025 With empathy highlighted as a major theme in Kulebra and the Souls of Limbo, exploring it through a misunderstood animal like a snake adds weight and warmth.
Here's the Thing A Return to From By Rob Rich • July 16th, 2025 Like many folks, Rob loves him some FromSoft (Dark Souls, Elden Ring, etc). But he still misses the company’s much older approaches to the Action RPG genre.
Forms in Light Mastering the Desert By Justin Reeve • July 15th, 2025 Gerudo Town is noticeably different from the surrounding desert, mostly on account of its urban grid, something which looks notably unnatural.
Dialogue A Dialogue with Joshua Rivera By Autumn Wright • July 11th, 2025 “I don’t bill myself as a games critic. It’s not good for my career prospects.”