Exploits Feature Star Trek: Lower Decks By Van Dennis • November 1st, 2021 Just like we did in the 90s between Next Generation, Deep Space Nine and Voyager, we’re once again arguing over which of the three currently airing Star Trek shows is the best.
The Beat Box Noteworthy Hip Hop – October 2021 By Noah Springer • October 31st, 2021 Noah doesn’t review Donda.
Revving the Engine Connecting with Tetrominoes By Diego Nicolás Argüello • October 30th, 2021 Last year, Tetris Effect: Connected promised a way to come together even as we were suspended in our quarantine bubbles. It still delivers.
Friction Burns Urgency and Mastery in Umurangi Generation By Ruth Cassidy • October 29th, 2021 While I followed advice to turn off the timer, I kept chewing on its presence. Was it at odds with the game’s purpose, or was I acting in conflict with it?
Feature Excerpt Pendragon and Anti-Fascist Medievalism By Ruth Cassidy • October 29th, 2021 “Camelot has, for the moment, fallen, but the dream of Camelot – of a sane Government by consensus, led by an Arthur and not a Mordred – must and will live on.”
Feature Story Reconsidering Rotoscoped Animation for its Second Century By Morgan Galen King • October 28th, 2021 Rotoscoping puts the human body in the spotlight, where the focus on the body and its relationship to the fictional world around it is ever-present.
Feature Excerpt A World Beyond: The Inadvertent Sci-Fi of Universal’s Original Mummy Sequels By Orrin Grey • October 27th, 2021 If you think about it, mummies are the original time travelers.
Babes in the Wood By Stu Horvath and John McGuire • October 25th, 2021 Nothing like exploring a deep dark wood on Halloween night.
I Played It, Like, Twice... Of Monsters and Mortals: Playing Campy Creatures On a Dark and Spooky Night By Orrin Grey • October 21st, 2021 Campy Creatures is, as the box declares, a “Ghoulish Game of Deduction & Bluffing.”