Another Look Starry-Eyed Fox By Yussef Cole • June 6th, 2022 “I’ve been trying to clear Star Fox,” she ventured, holding up the rectangular cartridge with a question in her eyes.
Friction Burns Conversation In The Ruins Of Interplanetary Capitalism By Ruth Cassidy • June 3rd, 2022 An interview with Gareth Damian Martin about Citizen Sleeper, and its bodies
Collision Detection Passion and Generosity in the Vision of Gran Turismo By Ben Sailer • June 2nd, 2022 Gran Turismo 7 has been criticized for greedy microtransactions. The spirit of its creative vision, however, is more generous than its commercial aspirations.
Gingy's Corner Spirit Hunter: Death Mark By Gingy Gibson • May 31st, 2022 Spirit Hunter: Death Mark is a wonderfully spooky and unsettling ghost story.
Past Presence Cheap Machines By Emily Price • May 31st, 2022 Using speculative genres, games propose a horror that lies within debt and the meaningless work meant to assuage it: that rather than being a neat system with a clear path to success, it is instead an unresolvable problem.
Eyeing Elsewhere Something in the Way By Phillip Russell • May 30th, 2022 In The Batman we’re presented with a caped crusader who is an extension of the police – he isn’t just a nocturnal animal prowling the streets for crime, he’s their nocturnal animal.
Dead Mall By Stu Horvath and John McGuire • May 30th, 2022 It’s just an abandoned mall, what’s the worst that could happen?