Rookie of the Year Introducing “Pocket Monsters” By Matt Marrone • November 4th, 2022 Pokémon is a portmanteau. It means pocket monsters.
Made of Lines and Vines The Stray’s Plummet Into a Strange Future By Saniya Ahmed • November 3rd, 2022 The environmental storytelling of Stray depicts a futuristic world of stereotypes.
Interlinked Half-Humans and Half-Lives By Phoenix Simms • November 3rd, 2022 At the throbbing heart of Vampire Hunter D: Bloodlust is a fear of different beings mixing to create a monstrous one.
I Played It, Like, Twice... 2 Massive 2 Darkness: When Your Darkness is Maybe a Little Too Big By Orrin Grey • November 2nd, 2022 As much as I love a good dungeon crawl game, much of the time they are too big for me.
Collision Detection The Boomer Death Cult of Possum Springs By Ben Sailer • November 2nd, 2022 As the Boomer death cult in Night In The Woods serves to remind us, sometimes the scariest monsters are the ones that could actually exist.
Exploits Feature The Peripheral By Sara Clemens • October 31st, 2022 Two eras, some twisty time shenanigans and virtual reality collide in a TV adaptation of William Gibson’s novel.
Brain Scratch We Scorn Friction at Our Peril By Steven Nguyen Scaife • October 31st, 2022 A look at some smaller games that use friction to make a point, to express frustration and access emotions beyond the limited vocabulary of realism and polish.
Here Be Monsters On Being Chased By Emma Kostopolus • October 31st, 2022 These monsters are more than bundles of code: they are a concrete reminder of the lack of control that we have over our own lives.
I6: Ravenloft (Remastered) By Stu Horvath and John McGuire • October 31st, 2022 A return to Ravenloft…
Self-Insert Monstrous Pregnancy By Amanda Hudgins • October 28th, 2022 Birth is one of the few acts of love that can kill you, a messy, bloody affair that demands everything of the birthing partner.