I Played It, Like, Twice... Unexpected Joys in Small Packages in Warhammer Quest: Lost Relics By Orrin Grey • January 23rd, 2023 Lost Relics feels a bit more like a game of chess (albeit played against the board) than a standard dungeon crawl.
Feature Excerpt Hideo Kojima Hates You By Emma Kostopolus • January 23rd, 2023 A study in difficulty scaling.
Into the Odd By Stu Horvath and John McGuire • January 23rd, 2023 Ultra-lite RPGs in the vein of D&D, part one of three!
Feature Excerpt Time Loop of Trauma By Alma Roda-Gil • January 20th, 2023 There is no catharsis to be had at the end of Returnal’s time loop. It becomes clear, as the player finishes the story, that it will keep going.
Fantasy Gamer’s Compendium By Stu Horvath and John McGuire • January 16th, 2023 Third party publishing, ’80s-style.
Insert Coin A Tale of Two Relics By Madison Butler • January 13th, 2023 Comparing and contrasting 2022’s The Case of the Golden Idol and 2018’s Return of the Obra Dinn.
Here's the Thing Gremlins in My Toys By Rob Rich • January 12th, 2023 Rob notes that gremlins – as a metaphorical concept – aren’t just a problem for the usual suspects. They can also gum up the works during action figure manufacturing.
Forms in Light Gremlins on Board By Justin Reeve • January 11th, 2023 Before there was the movie, there was the real thing. I’m of course talking about the little monsters that tear apart airplanes whenever pilots aren’t looking.
Casting Deep Meteo Stripe, Mohawk, Brainy, Linux, Windows By Levi Rubeck • January 10th, 2023 It’s a miracle any hardware, software, or network has run as long as they have, and we are best not considering that miracle and its ties to nuclear armament systems and whatnot. Better to concern ourselves with the gremlins in our own home, for now.
Open World Two Deaths By Edward Smith • January 9th, 2023 What I see I guess in all this are microcosmic pictures, metaphors, illustrations of how goddamn unknowable everything seems nowadays.