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Regular Features

On the Necessity of Bombast

By David Shimomura • December 19th, 2016

“Now, for the first time, I understand the importance of the yearly, over the top, Michael Bay-rific explosion fest.”

The Year of the Secondary Character

By David Shimomura • December 12th, 2016

“Secondary characters have always been around, but 2016 feels like the year that they exceeded their “secondary” status in important and necessary ways.”

List-o-Mania, November 2016

By Team Unwinnable • December 7th, 2016

Every month, Team Unwinnable puts together short lists of recommended music, books and games.

Gwent is the Boxing of Card Games

By David Shimomura • December 5th, 2016

“In a funny way, Gwent has more in common with boxing than it does with card games.”

Inside the Nonsense Issue – Excerpts

By Team Unwinnable • November 28th, 2016

Have a taste of the Unwinnable Nonsense issue.

Here's the Thing

I <3 Monster Hunter

By Rob Rich • November 25th, 2016

“So how can Monster Hunter be accessible if it’s so inaccessible? Options.” Rob Rich expounds on his love for Monster Hunter.

The McMaster Files

Kumite

By Jason McMaster • November 25th, 2016

“When I say survival, I mean making your way through a virtual world where you need to seek shelter and to eat and sleep. There are a few games that, as always, stand out.”

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