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The logo for Big Pharma (the game) with the text below that reads "Research - Produce - Cure - Profit"

The Insidious Capitalism of Games

By David Shimomura • December 4th, 2017

In a game, enough is never enough. We’re rewarded for our ambitions, for working hard to achieving great things without any of the restraint placed on us in our every day lives. But how many games reward us for improving the world we enter as we vastly benefit from it?

Feature Excerpt

Industrial Waste is Good for You

By Agustin Lopez • December 1st, 2017

Don’t worry about all that trash our society produces – we’re going to need it to survive the post-apocalypse.

The Heavy Pour

More Like RAD-narok

By Sara Clemens • November 30th, 2017

Thor Ragnarok taps the best kind of nostalgia – for a time and place, rather than for a piece of merchandise.

Revving the Engine

Rite of Ilk

By Stu Horvath • November 29th, 2017

Unwinnable chats with Alanay Cekic of Turtleneck Studios about their upcoming cooperative adventure game, Rite of Ilk.

A pair of hands holding cards from the game Gunsword, with a large shield like logo across the image that reads "Gunsword" in old timey font.

Gunsword, Casual Repartee, Chess and Dragonlance

By Levi Rubeck • November 28th, 2017

Gunsword whipped my head right over with delicious high fantasy visuals that brought to mind the Larry Elmore Dragonlance covers of my youth, and the only thing better than guns and swords is the fusion of the two.

A large blonde man with a large gun and a sheepskin jacket looking sternly at the camera.

The Heart of Wolfenstein 2 is a Voice

By David Shimomura • November 27th, 2017

But for the minor shortcomings of The New Colossus it should be said that B.J. Blazkowicz’s internal monologue and Brian Bloom’s voice acting is among the best of 2017.

Here's the Thing

Refining Persona

By Rob Rich • November 22nd, 2017

The Persona series is an object lesson for the best way to make videogame sequels.

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