Feature Story We Need to Talk About the Warrens By Orrin Grey • November 21st, 2023 There is plenty of evidence that the Warrens were hucksters who exploited vulnerable people for their own profit.
Russ Nicholson Interview (Remastered) By Stu Horvath and John McGuire • November 20th, 2023 Straight from the archives!
Letter from the Editor Unwinnable Monthly – November 2023 By David Shimomura • November 17th, 2023 We’re not putting up the Christmas decorations yet.
Friction Burns Never to Return By Ruth Cassidy • November 15th, 2023 It feels like knowing Pyre’s secrets should remove its surface tensions, but a risk you know how to calculate just makes the gambles feel larger.
I Played It, Like, Twice... What You See in the Dark: Night and Day in Vampire Hunter By Orrin Grey • November 15th, 2023 Vampire Hunter is a fairly straightforward board game with one exception – you play it in the dark.
Nonhuman Meditations Where are the Giant Bats? By Alyssa Wejebe • November 14th, 2023 The shape of vampires could stretch and be more.
Here's the Thing Vampire, and the Importance of a Good Storyteller By Rob Rich • November 14th, 2023 Rob reminisces about his early days of tabletop RPGs, and how much a bad Storyteller in Vampire: The Masquerade almost torpedoed his interest entirely.
Forms in Light Parasites and Predation By Justin Reeve • November 10th, 2023 While Vampyr has been critically acclaimed for its narrative depth and gameplay mechanics, the architectural design is definitely worth a mention, being at once a thematic and functional cornerstone of the game.
Open World Best Of All You Can Play The Whole Game Any Way You Want By Edward Smith • November 9th, 2023 The rapidity with which games lie to us is so great that we barely notice it on a conscious level.