Mad Max’s Split Ambitions By James Murff • September 28th, 2015 “Mad Max isn’t just one game. It’s two. And it can’t decide which it wants to be.” James Murff reveals Mad Max’s split design choices.
The Burnt Offering The End of the Campaign By Stu Horvath • September 25th, 2015 Stu Horvath reflects on the end of his ten year D&D campaign.
Architecture of the Infinite By William Chyr • September 24th, 2015 “As it turns out, what I really wanted to be was a videogame architect. …the architecture in this game is exactly the kind I’ve always wanted to make.”
Blood & Ads & Oil By Harry Rabinowitz • September 23rd, 2015 “Let me be the first to tell you about Blood & Oil, a new series coming to ABC this September. It looks like shit.” Harry Rabinowitz on ads in LA vs. NYC.
Last Week’s Comics 9/23/2015 By Ian Gonzales and Sal Lucci • September 23rd, 2015 Sal Lucci reviews this week’s Power Cubed # 1 and Ian Gonzales apologizes for not reading a single comic book this week.
Rookie of the Year Rookie of the Year: A Matter of Time By Matt Marrone • September 22nd, 2015 “Why am I floating above the city of Toronto?” Matt Marrone gets creative with a suite of CG geometric iOS photography additives.
The Burnt Offering Unleash the Tarrasque By Stu Horvath • September 18th, 2015 This weekend is my bachelor party. We’re going to the Poconos to play Dungeons & Dragons all weekend.
Cassilda’s Songs By Bill Coberly • September 17th, 2015 “…the keys of the piano, now transformed from their pedestrian black-and-white into a dozen nameless colors, spinning and dancing and laughing with me…”
Last Week’s Comics 9/16/2015 By Ian Gonzales and Sal Lucci • September 16th, 2015 The Last Week’s Comics Team on this week’s premiere of The Paybacks and last week’s Batman.
Unwinnable Presents: The McMaster Files – Episode 2: Tim Stellmach and Chris Siegel By Jason McMaster • September 15th, 2015 Jason McMaster talks to former Looking Glass developers Tim Stellmach and Chris Siegel about their new project Underworld Ascendant.