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Regular Features

Unpickleable: Shrub Lessons

By Melinda Bardon • August 18th, 2015

“A pro-tip for anyone looking to survive the future apocalypse: learn how to pickle.” Interested in storing your fruits or making delicious drinks? Melinda Bardon has you covered.

Feudal Pakistan

By Shahryar Rizvi • August 17th, 2015

Shahryar Rizvi connects the history of past and present Pakistani politics to forging his own dynasty in Crusader Kings II.

The Burnt Offering

The Hard-Boiled Heritage of True Detective

By Stu Horvath • August 14th, 2015

Think True Detective Season Two is too complicated? Go watch NCIS, then.

Who Watches the Watcher

By Jill Scharr • August 13th, 2015

How does our sense of morality change when we are being watched? And what happens when we take the watchers away? Jill Scharr investigates.

Dance Dance Dance

By Jordan Mammo • August 12th, 2015

The Gamecube’s hidden gem P.N.03 isn’t like other action games – and it isn’t afraid to really strut its stuff.

Value, Price and Uncertainty

By David Carlton • August 12th, 2015

If corporations can’t manage uncertainty with Kickstarter, then they’ll manage uncertainty by making cookie-cutter games. David Carlton talks Shenmue III.

Notes on Luftrausers

By Brendan Keogh • August 10th, 2015

“Luftrausers is not a game about flying; it is a game about falling gracefully.” Brendan Keogh on the tactile pleasures of Vlambeer’s arcade shooter.

Treasure: The Moment

By Rob Haines • August 4th, 2015

“Press A. Pray You Aren’t Torn Asunder.” Rob Haines on the history of the treasure chest and the infamous Mimics of Dark Souls.

What Kids These Days Think About Videogames, Vol 2

By David Wolinsky • August 3rd, 2015

“Me and my friends, we’re big trolls.” David Wolinsky phones 13 year old Cordelia to talk about her life as a gamer.

2015 is Turning into a Banner Year for Heavy Metal – UW55

By Stu Horvath • July 31st, 2015

Nearly every metal band worth a damn has new, awesome material coming out this year.

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