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Rookie of the Year

Your Game Just Wants Some Space

By Matt Marrone • September 7th, 2015

“We all know what it’s like to need a videogame. But what about when a videogame no longer needs you?” Matt Marrone on Fallout Shelter and the self-playing game

The Burnt Offering

Shakespeare in Wrist Blades

By Stu Horvath • September 4th, 2015

The people who are making the new Macbeth movie are the same people who are making the Assassin’s Creed movie. Yes, you read that right.

Animal Crossing is a Cracked Mirror

By Steven Messner • September 3rd, 2015

“Cinders became more than a village. It was a canvas for Brittany and I to paint on together.” Steven Messner and his wife escape with Animal Crossing.

Daydreams of Lightning

By Harry Rabinowitz • September 2nd, 2015

“I’m not really ‘thinking about’ XIII at all. It’s more like I’m daydreaming about it.” Harry Rabinowitz daydreams his own fantasy of XIII.

Senses All Turned Up: An Interview with Stephen Graham Jones

By Stu Horvath • August 31st, 2015

“It’s not just being scary on the page, it’s being scary in a way that plugs into the psyche of the audience.” Stu interviews horror writer Stephen Graham Jones

The Burnt Offering

The Dread of Knowing in Until Dawn

By Stu Horvath • August 28th, 2015

In Until Dawn, it is fear of the known that will give you nightmares.

Thoughts on the Internet’s Teen Angst

By David Wolinsky • August 27th, 2015

“‘You shouldn’t even exist’ is the new ‘you misplaced a comma.'” David Wolinsky on critique in the age of Twitter.

Rookie of the Year

Rookie of the Year: Breaking Up With My Xbox

By Matt Marrone • August 25th, 2015

“I have come to the end of an era – I am finished with the gaming consoles that inspired me to begin this column in the first place.” The Rookie of the Year begins a new chapter.

On Quitting Videogames – UW57

By David Wolinsky and Stu Horvath • August 21st, 2015

It’s draining to be in a relationship with something that doesn’t want to grow with you.

Shaping Worlds

By Kaitlin Tremblay • August 20th, 2015

“My favorite thing about a new videogame map is how much of a blank slate it is”. Kaitlin Tremblay’s interpretation of a game’s world map is likely very different from your own.

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