Back to the Couch By Taylor Hidalgo • October 22nd, 2015 “A couch full of audience-participants, and an enduring sense that gaming was something I got to share with everyone, even though I was the only one ‘playing’.”
Rookie of the Year Rookie of the Year: I am Google Cardboard By Matt Marrone • October 22nd, 2015 “I am Google Cardboard. I come to this realization slowly.” Matt Marrone explores VR, horror, and childhood with a cardboard case and an expensive smartphone.
Tron Bonne and the Family Business By Brian Crimmins • October 22nd, 2015 The Misadventures of Tron Bonne shows us how we can reconcile our personal interests with an impersonal economic reality. It all starts by rejecting capitalism.
Last Week’s Comics 10/21/2015 By Michael Edwards • October 21st, 2015 The Last Week’s Comics crew shares their thoughts on Power Cubed #2, Twilight Children #1 and Lando #5.
The Burnt Offering A Sense of Place By Stu Horvath • October 16th, 2015 How much can a place give you? How much can you take away?
Revving the Engine: Quest-Based Learning By Stu Horvath • October 15th, 2015 Stu interviews Dr. Cynthia Marcello, professor at SUNY Sullivan using quest based learning to teach Unreal Engine 4. Part of a series of profiles sponsored by Epic.
Fearing Fear Itself By Rob Rich • October 14th, 2015 “Jump scares and monsters are nothing compared to SOMA’s true horrors.” Rob Rich dives deep with Frictional Games’ newest horror title.
Last Week’s Comic Con By Ian Gonzales • October 14th, 2015 Ian Gonzales didn’t read too many comics last week, but he did spend 4 days at New York Comic Con.
The Promise of Stargazing in Destiny By Matthew Kim • October 13th, 2015 “Destiny promised a universe beyond the sky; slowly it begins to deliver upon that promise.” Matthew Kim compares exploration between Bungie’s Halo and Destiny.