Halt the Hun! A Rebuke of Battlefield 1 By Corey Milne • December 30th, 2016 World War I was complicated, grim and brutal. Battlefield 1 is none of these things.
Backlog Falling Happily Behind By Gavin Craig • December 29th, 2016 A backlog of games doesn’t have to be a bad thing.
Rookie of the Year The Song Doesn’t Remain the Same By Matt Marrone • December 27th, 2016 “That long November 8 night has already had a notable aesthetic effect: the way we hear the music of 2016 has changed, perhaps forever.”
Inside the Family Issue – Excerpts By Team Unwinnable • December 26th, 2016 Take a peek inside the Unwinnable Family issue!
On the Necessity of Bombast By David Shimomura • December 19th, 2016 “Now, for the first time, I understand the importance of the yearly, over the top, Michael Bay-rific explosion fest.”
The Year of the Secondary Character By David Shimomura • December 12th, 2016 “Secondary characters have always been around, but 2016 feels like the year that they exceeded their “secondary” status in important and necessary ways.”
List-o-Mania, November 2016 By Team Unwinnable • December 7th, 2016 Every month, Team Unwinnable puts together short lists of recommended music, books and games.
Gwent is the Boxing of Card Games By David Shimomura • December 5th, 2016 “In a funny way, Gwent has more in common with boxing than it does with card games.”
Inside the Nonsense Issue – Excerpts By Team Unwinnable • November 28th, 2016 Have a taste of the Unwinnable Nonsense issue.