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Regular Features

Here's the Thing

Refining Persona

By Rob Rich • November 22nd, 2017

The Persona series is an object lesson for the best way to make videogame sequels.

80's affected text on a pixelated screen reading Lazer Ryderz

Lazer Ryderz Bring Light Cycle Racing to Tabletop

By Levi Rubeck • November 21st, 2017

Lazer Ryderz is loud: it blasts your eyes with glimmering color, and each surfer praises their luck for snatching glory and curses their competitors for sniping it away

Documentary Sunday

The Real World Series

By Megan Condis • November 21st, 2017

Esports are on the rise, but we still need to figure out how to talk about them.

Three teenage boys looking shocked on a couch.

American Vandal Feels More Real than True Crime

By David Shimomura • November 20th, 2017

Is the truth worth it and at what cost, especially when exposing it leaves those who sought it with little more than a story to tell.

Backlog

Looking at Mario

By Gavin Craig • November 20th, 2017

Mario has always been, and will always be, an empty shell.

Letter from the Editor

Unwinnable Monthly – November 2017

By Stu Horvath • November 15th, 2017

Our November issue hits the virtual newsstand and Stu’s got the the rundown of what’s inside.

An anchor in a starburst with the word "Flinthook"

Saturday Morning Star Rides in Flinthook

By Levi Rubeck • November 14th, 2017

Where Flinthook oozes Saturday morning charm is in the sum of its parts, aesthetic and ludological.

Backlog

The Games I’m Not Playing

By Gavin Craig • November 14th, 2017

You can’t play everything.

Another Look
A purple clad figure with a dice for a head and a pencil thin moustache over top of a gambling board. This is a still from the game Cuphead.

Cuphead and the Racist Spectre of Fleischer Animation

By Yussef Cole • November 10th, 2017

I see a game that’s haunted by ghosts; the specter of black culture, appropriated first by the minstrel set then by the Fleischers, Disney and others.

Feature Excerpt

I, Murderspy – An Excerpt from Unwinnable Monthly 96

By Bill Coberly • November 9th, 2017

Good or bad, the Mass Effect‘s murderspy Commander Shepard is always right.

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