The Sweet Illogic of Cultist Simulator By Levi Rubeck • February 8th, 2018 The body withers, decays, and rots with whatever insight you thought you’d gained back into the earth. Until you start a new game, echoing a past barely remembered.
Rookie of the Year I Fought the PAW and the PAW Won By Matt Marrone • February 5th, 2018 With Twin Peaks over, Matt Marrone turns his obsessive TV watching mind to…PAW Patrol?
The Space of Water By David Shimomura • February 5th, 2018 All together the spaces in The Shape of Water feel not just believable but contribute Michael-Stuhlbarg-levels-of-performance.
Checkpoint Through Vietnamese Eyes By Corey Milne • January 31st, 2018 No matter the war, games are all too willing to provide a path to some imagined glory.
Getting Tight with my Bros from Insomnia By Levi Rubeck • January 31st, 2018 Eventually we meandered on separate paths, and while I still keep in contact with a couple, most have drifted away or explicitly cut themselves off from their teenage buddies, going incognito and evaporating out into the world.
Feature Excerpt Social Media Life Crisis By Denis Farr • January 30th, 2018 On social media, videogames and the Self.
Revving the Engine The Siege and the Sandfox By Stu Horvath • January 26th, 2018 We talk to Olly Bennett of Cardboard Sword about their upcoming 2D stealth game The Siege and the Sandfox.
Blaming the Unchecked Algorithm By Levi Rubeck • January 25th, 2018 Nihei synthesizes the aesthetics of precision manufacturing with a cellular improvisation, crafting the humans and the silicon life out of the same inky molecules.
Feature Excerpt A Tale of Two Worlds By Yussef Cole • January 24th, 2018 The more perfect the theme park, the larger its landfills.
Gorogoa, a Lesson in Learning By David Shimomura • January 22nd, 2018 Stu might think that Gorogoa is magick but I’d say that it’s language.