Revving the Engine SculptrVR By Stu Horvath • December 27th, 2017 Stu talks to Nathan Rowe about SculptVR, a virtual reality tool that allows users to create, and destroy, whole worlds.
List-O-Mania – December 2017 By Team Unwinnable • December 26th, 2017 All the stuff that filled Team Unwinnable’s free time this month – now with TV and Movie categories!
Another Look Dujanah By Yussef Cole • December 22nd, 2017 There’s a responsibility that comes with using the art, language and symbolism of another culture.
Feature Excerpt A Most Curious Black Hole By Maxwell Neely-Cohen • December 21st, 2017 Is Crusader Kings II a strategy game? A simulation of history? A storytelling engine? Maxwell Neely-Cohen dives into the black hole to find out.
Feature Excerpt Localize It! By Jun Wilkinson • December 20th, 2017 Earthbound is a masterpiece of localization. How did they do it?
Last Week's Comics Last Week’s Comics 12/20/2017 By Sara Clemens and Michael Edwards • December 20th, 2017 Team Unwinnable shares their thoughts on The Wicked + The Divine: Christmas Annual and the new classic, Runaways: The Complete Collection Volume 1.
Cardboard Fallout is Worth its Weight in Caps By Levi Rubeck • December 19th, 2017 These days I think about the collapse of civilization quite a lot, but this version of Fallout carries the series’s radioactive torch of wasteland fun.
Letter from the Editor Unwinnable Monthly – December 2017 By Stu Horvath • December 18th, 2017 Stu’s got the list of who has been naughty and nice in the December issue of Unwinnable Monthly! (spoiler: everyone is nice and so are all this month’s stories)
An Exercise in Being Prey By David Shimomura • December 18th, 2017 They Are Billions is a game about becoming a bigger, fatter, juicer piece of meat and being surrounded by starving hordes.
Last Week’s Comics 12/13/2017 By Sal Lucci and Sara Clemens • December 13th, 2017 Team Unwinnable shares their thoughts on the latest issues of Paper Girls and Batman: Creature of the Night.