Feature Excerpt I’m Afraid It’s Been… 10 Years: A Phantom Pain Retrospective By Ryan Wagahoff • June 24th, 2025 It’s difficult to believe from a starfucker like Hideo Kojima, but he really wants his players to be center stage.
12 Years at Sea By Stu Horvath and John McGuire • June 23rd, 2025 Longer than Odysseus’ journey home.
Letter from the Editor Unwinnable Monthly – June 2025 By David Shimomura • June 20th, 2025 One snake, two snake, boss snake, you snake!
Here's the Thing I Don’t Know How I Feel About Robocop: Rogue City By Rob Rich • June 17th, 2025 After finally playing that one recent Robocop game, Rob has conflicted feelings.
Weird Heroes of Public Access By Stu Horvath and John McGuire • June 16th, 2025 Tune in to the static and await news from the Station Manager.
I Played It, Like, Twice... Versus Mode: Claustrophobia x Hybrid By Orrin Grey • June 13th, 2025 So, which one’s the winner? I dunno, I haven’t actually played either of them!
Forms in Light Echoes of the Mountain By Justin Reeve • June 13th, 2025 Goron City exemplifies how architecture, when viewed from a phenomenological perspective, can truly transcend the limitations of traditional production.
Dialogue A Dialogue with Jacob Geller By Autumn Wright • June 12th, 2025 “My dream of dreams was maybe I could do this as a job, maybe I’ll get paid millions of dollars to talk about video games, but more it was just I want these conversations that I’m having as one side of writing a blog.”
Funeral Rites You In? Playing Through the Chaos with The Job By Levi Rubeck • June 11th, 2025 Thinking fast, whetting down our reflexes to the micron for peak performance is, as they say, the juice.
Totally Generic What Are We Talking About When We’re Talking About Star Wars? By Natasha Ochshorn • June 10th, 2025 The depiction of fascism in Andor, – its annihilating possibilities, its pervasiveness, its seductions towards complicity – feel extrapolated from the present moment, terrifyingly. Its rebellion feels hopefully so.