Feature Excerpt For She Has Tasted the Fruit By Katherine Cross • August 1st, 2018 In a universe divided by Sith and Jedi, Knights of the Old Republic 2’s Kreia forges her own philosophy in one of Star Wars’ rare instances of feminism.
Feature Excerpt The In-game Museum By Daniel Fries • July 26th, 2018 Devoid of physical limitations, games examine what museums represent and what they soon could be.
Mini-Operas in Grind and Glitch By Levi Rubeck • July 26th, 2018 How grindcore taught me to appreciate Tierra Whack.
Feature Excerpt Skin Deep By Malindy Hetfeld • July 25th, 2018 For a modern racial allegory, David Cage repeats a lot of history’s mistakes
Episode 2: Call of Cthulhu By Stu Horvath and John McGuire • July 22nd, 2018 In Episode 2 of the Vintage RPG Podcast, Stu and John discuss Chaosium’s Call of Cthulhu, Tales from the Loop, the board game Azul and much more!
Unwinnable Monthly – July 2018 By Stu Horvath • July 20th, 2018 July’s issue is crammed full of interesting stories on KotOR2‘s Kreia, Detroit: Become Human, museum games and much more. Stu has the rundown for you here.
Daughters Split Open Their Satanic Chrysalis By Levi Rubeck • July 18th, 2018 This country has had no shortage of crusty street preachers, split-lip soothsayers crawling across glass-littered asphalt to cough up a truth few are brave enough to bear.
War on Words: Mobile v. Handheld By David Shimomura • July 17th, 2018 It’s why the recent trend to enforce the artificial barrier between “mobile” and “handheld” is so tenuous and dangerous.
Here's The Thing Getting Lost in Lost in Space By Rob Rich • July 16th, 2018 Is the new Lost in Space yet another shining example of a classic franchise reboot that works? Hell yeah it is!
No Accounting For Taste The (Sort Of, But Not Really) Radical Politics of Infinity War By Adam Boffa • July 16th, 2018 To see the radical message in Avengers: Infinity War, all we have to do is ignore everything about it.